93th update: Metropolis 12/?
update v11.7
The "Metropolis" update serie will include tons of new buildings and elements for your city, with the goal to supply a complete and realistic city tileset
No new zip today cause this is still a wip!
- Designed some blueprints for the first "Floor-Modular building", an easy way to have tons of new buildings just switching some big pieces. More floor-modular-buildings will follow after this one, featuring less-classic shapes!
How do they work?
-- the ground floor features shops and various classic entrances
-- The floors above are stackable, they feature windows and balconies
-- The roof floor features various roof styles and elements to place on it
See you and happy game-making! :)
Get Modern exteriors - RPG Tileset [16X16]
Modern exteriors - RPG Tileset [16X16]
16x16 tilesets for your top-down game
More posts
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- 367th update: Military Base 6/?6 days ago
- 366th update: Military Base 5/?8 days ago
- 365th update: Military Base 4/?13 days ago
- 364th update: Military Base 3/?17 days ago
- 363th update: Military Base 2/?22 days ago
- 362th update: Military Base 1/?30 days ago
- 361th update: Updated Single Files 1/134 days ago
- 360th update: Additional City Props 29/29 + next theme vote38 days ago
Comments
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This is brilliant! Never feel bad sharing these work in progress updates its so fascinating to see!
@limezu hi, i just wanted to ask what kind of color palette do you use, thx for the amazing work!
Hi just, I've added a palette file with today's update! It has been made by me during the 2 years of creating assets!
Yes! Very exciting news!
Indeed, I'm excited as well! <3
Excellent 🥰
Thanks Cryptic <3
wooooooow brilliant!
Thanks alamops <3
This is what I needed the most. I didn't want to ask haha
Now with RNG I can generate different building everytime someone plays. Gives variety :)
The ATM is also something I have waited for more of <3
I'm happy that my fellow game devs appreciate this! Hope it will turn out great!
This looks like illustrations on a very old book
Ahahaha you are right
Oh great, it avoids having same buildings everywhere :-)
btw, I've just spotted an issue with 48x48 textures. The name is "Modern_Exteriors_Complete_Tileset_48x48.png" but it's actually a 16x16 tileset.
Older ZIPs were OK. I don't know when the issue has been introduced. I was still using an old tileset up to now.
oh damn! Thanks for noticing, I’m gonna fix it as soon as I get home!
no worries, it can wait for the next update