![Modern Exteriors - RPG Tileset [16X16]](https://img.itch.zone/aW1nLzc3MzExOTcucG5n/original/%2BWEZUw.png)
Modern Exteriors - RPG Tileset [16X16]
A downloadable asset pack
newest asset pack
-After the groundbreaking success of Modern Interiors
(+140k downloads, +600k views)
- Another daily-updated adventure has started
- More than 1500 hours of work poured into this asset
This asset will provide you with everything you need for your exterior areas
Some of the Features:
- Crisp RPG style, unique palette
- One of a kind asset (you won't see copy-pasted stuff here)
- Streets, buildings and each little detail you need for your cities
- Animated vehicles ranging from cars to trucks
- Frame-by-frame made animations (both .gifs and sheets provided)
- Available in 3 sizes (16x16, 32x32, 48x48), ready for any engine!
- Autotiles for Godot and Game Maker Studio
- Everything is also divided into single named files
- Characters are from Modern Interiors
2.5$ single payment
(daily updates are included, even in case of a price increase)




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LICENSE (.txt file provided):
YOU CAN:
- Edit and use the asset in any commercial or non commercial project
-Use the asset in any commercial or non commercial project
YOU CAN'T:
- Resell or distribute the asset to others
- Edit and resell the asset to others
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- Credits required (this link)
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RPG MAKER MV/ MZ supported, but with limitations regarding the animated sprites, due to how the software works
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For anything, post a comment below :)
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Other projects you may like:
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:
Development log
- 390th update: Military Base 29/295 days ago
- 389th update: Military Base 28/?13 days ago
- 388th update: Military Base 27/?19 days ago
- 387th update: Military Base 26/?25 days ago
- 386th update: Military Base 25/?29 days ago
- 385th update: Military Base 24/?35 days ago
- 384th update: Military Base 23/?41 days ago
Comments
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Hey! I was planning to use this in a school project. Uh I bought the project but my friend doesn't have a copy. Am I allowed to use it with him for said project? Thank you!
I just bought it a few moments ago but I can't find the resources to make houses or bad treated edeficis with broken glass can you help me and I'm also going to look for how to work with the floors, maybe it's my lack of experience with rpg's that I get lost and overwhelmed with so many resources, I love your art I hope to buy you a new pack soon and I hope you can help me with that.
Hey good morning, i found a problem, i copied the "Modern_Exteriors_Complete_Tileset_48x48.png" and pasted it inside my RPG MZ tilesets folder to use it, inside the program i went to Database -> Tilesets and created a new one containing the png in one of the 9 empty slots, but when i tried to use the tilesets i noticed that the map editor only lets me use a tiny part of the png (only lets me use what is in the image im showing). Im a complete novice at using RPG so i don´t get if this happens because the program only accepts a certain ammount of tilesets, after all the Modern exteriors png contains all the tilesets (that are a lot) in just 1 png, and if i want to add the tilesets separately i find that all the tilesets (5.660 elements ) are separated 1 by 1 by searching the tileset folder"singles" but RPG MZ tileset database only accepts 9. i searched around and didn´t find any "Modern_Exteriors_A1", "A2" and the like to insert each to their corresponding slots.
I also tried downloading the Modern Exteriors RPG MV but its tilesets are also separated in a total of 120 groups, im lost.
Solution
1. Manually Split the Large Image
- Use image editing tools (e.g., Photoshop, GIMP) to crop the large image according to MZ's specifications:
- A1-A4: Each file should be `288x384 pixels` (48x48 tiles × 6 columns × 8 rows).
- B-E: Each file should be `768x768 pixels` (48x48 tiles × 16 columns × 16 rows).
- Categorize tiles by function (e.g., doors and windows go in A2, floors in B).
2. Utilize the "Singles" Folder (Individual Tiles)
- If the asset pack provides individual tiles (e.g., 5,660 separate files), you need to:
1. Batch Combine: Use tools like [Tiled](https://www.mapeditor.org/) or online tile stitching tools to merge small tiles into properly formatted sheets.
2. Group by Function: For example, combine all wall tiles into `B.png` and furniture tiles into `C.png`.
Let me know if you'd like further details on any step!
thank you, this is great! we ended up using your sprites in our free game (and credited you in the page description) https://kirstenmayland.itch.io/echo-echo
Eu não consigo comprar
Eu posso te vender esse pacote por 10 reais, vem no meu discord samuel_04636
Thanks a lot for these awesome assets! I just learned to make a game and used them in my web-based game called Kulon. They fit perfectly with the style I was aiming for. I’ve credited you on the website here Kulon#credits along with your other releases. Really appreciate your work. Keep it up!
Hey LimeZu, my game is complete. I'm going to give you credit but putting a link isn't really convenient inside a game and it doesn't look professional. Can I simply put in "LimeZu"?
Happy customer here! One small question for you.
I understand how to import the other character assets from this project back into the character generator from Modern Interiors - but I wasn't sure how to import the zombie models or if I was supposed to do that. Where (if anywhere) should I put the completed characters in the 'Character Generator Addons' folder?
Some of these assets are so big that when I slice them in Unity and apply the slicing it freezes the application. I've let it load for 2 hours so far and it's still not done when it usually takes max a minute. Is there any version of this and the interior pack that maybe has things split up in smaller sprite sheets?
the answer is yes. there's a folder in exteriors\modern_exteriors_16x16\ME_Them_Sorter_16x16 and that contains all the individual sprite sheets. im just a dumb girl sometimes :)
does anyone know how to get these to work in rpg maker vx ace? interiors had nicely labeled and formatted files but exteriors doesn't? could that be in an update?
Is there side traffic lights(rotated so facing right/left and pedestrian crossing traffic lights
Beautiful set. Bikes or motorcycles included?
Okay, I tried to figure this out all day and have failed. Forgive me if this is obvious, I'm brand new.
I'm working on a beach map. How do I get the water to move? I've been studying up on A1/A2 tiles, importing, etc etc etc. I can get the sea-water and ocean tiles to work in the A2 section, but they're static. Any help would be appreciated.
I seem to have some problems with assets. Some assets dont size very well like houses. at some places there are 1 pixel emptiness. Idk how to fix. It looks disturbing in Unity. Anyone got solutions?
(I am quite unprofessional with design stuff. I'm mainly a coder. Sorry.)![]()
I'm still hoping someday you'll release character packs edition, these tilesets are so cute but it's kinda difficult to make/find the sprites ;7; especially it will be neat if the characters are themed too!
Hello ! I love your pack so much ! I would like to create a RPG fantasy game. It's possible to create a fantasy pack ? Same as modern but medieval ?
Thx ^^
Are this pack and the interior one OK to use with 16x32px character?
Yup the characters from Modern Interiors are dedicated to work with Modern Interiors and Modern Exteriors.
Sorry, but I didn’t ask that. I mean I want to place my own 16x32px character. As I see, the characters in Interiors set are 16x24px. So I wondered if the 16x32px one looks big
The characters are meant to be sliced 16x32, some blank space is left at the top for accessories like hats which need more space. Hope this answers your question.
Thanks for clarifying!
Someone get this guy on a commercial project, now.
Work on some monster taming assets...no particular reason *insidious smirk*
This is awesome! Good job! Just purchased. I will for sure credit!
Okay I'm throwing this comment on here because this is really high up in the "Top Sellers" section and there's a lot of people checking it out, and some of those will potentially want to use it in RPG Maker.
I wanna just say that I use RPG Maker MZ, but I'm also proficient in Unity so I'll be aiming to use these tiles in both settings. If you're thinking of using it in RPG Maker MV or MZ, this is what you need to know:
RPG Maker Lets you add custom tilesets which are 16x16 tiles wide. The author of this map has kindly chopped the tilesets into around 131 tilesheets which are 768 x 768 pixels, which is 16 x 16 tiles at 48x48 pixels per tile. This means you can import them, set them in your database and you're basically good to go.
Problem: There's 131 sheets, and you can only add around 4. (B,C,D,E. Okay, you could do something quirky with the A5 layer but still). In addition, there are 2 A2 sheets in here (floor autotiles) and you can only use one.
There are, for example, 6 sheets which include cars, an theyre mostly filed by colour - meaning that if you want to use a blue car and a purple car, you need to use two of your sheets. What this means is, if you want to use these in RPG Maker, you're going to have to be super selective when you set up the maps. You're going to have choose the 4 sheets that best suit the map, and you're going to need to exclusively use these (unless you want to use Parallax mapping, but if you did you wouldn't be reading this).
You have a few options. You can try and sort the sheets by "type", put all the beach tiles in one place, all the park tiles in another, but if you do this you're still going to run over the 4 sheets in a lot of examples. You can therefore be super selective, split your map into multiple maps if it needs multiple tile types and jump your character between them. That works, but it bunches together the tile types quite a lot.
The alternative is to make your own sheets - you can do this using GIMP, which is free, by setting the grid to 48x48 and getting things to snap to the grid. You make the canvas 768x768 and you try to jam as many assets into the sheets as you can, stealing from all the sheets. A lot of the tilesets are inefficiently packaged, with a lot of blank space. You can therefore jam stuff in the gaps, move it around, and generally make your own sheet. It's doable, but its annoying.
If the creator wanted to help us out, they could repackage it slightly, try to use the space more efficiently, and put more varied assets on each sheet. I, for example, didn't need most of the assets on Tileset_4, its all street signs and realistically I only need 2 or 3 of them. This isn't throwing shade at LimeZu though, these are damn good assets and its not really their job to do our work for us.
I've also purchased the Interior pack, those are really well packaged for RPG Maker and are sorted by theme in a way that is really great. I suspect the same could be done for these, and if I ever get round to doing it for myself I'll send them to LimeZu. For the time being though, I'm just going to cherry pick what I want for each area and make my own sheets in GIMP.
Hope this helps someone :) Obviously if there's something I don't know and its possible to use 100 tilesheets in one map type, please correct me, but as far as I'm aware its not possible.
Thanks for the breakdown stefo! Unfortunately, as you said, rpg maker has strict limitations and this is asset is huge soooo it'll be very hard to use all the resouces without playing around with external plug-ins and such!
Thanks so much for the detailed comment! I'm sure this'll help out many people.
Hey I like your asset can you add arcade pleasee, many thanks
uhh nice one, adding it to the list! <3
Hi, just bought the pack wow the art is so charming.
Thanks a bunch xearox <3
Please add more animals, Many thanks
Animals coming today in Modern Farm! <3
Any update on how well this tileset works with rpg maker mz?
Hi, just bought the pack. Really awesome! I am looking for the child characters and those characters shown on the school gifs here on the site and cant seem to find them. Can you point me to the right folder? Thanks!
Hey fjonan all the characters are from Modern InteriorsModern Interiors!
Love the pack. One thing that I feel is missing is a bicycle, perhaps one that fits with an existing character sprite frame to look like they're sitting. Unless I'm dumb and just missing it. Still a massive asset pack.
Thanks Saito! I'm gonna add bicycle and riding animation in the future, I just need to have time to implement that animation with all the character pieces (outfits, accessories etc.)
When's the RPG maker set getting updated? Will it come with the next major update?
Any plans to add winter versions??
For the RPG maker version can you please please have an update that organizes them for easy importing the way you have with the interiors set?
Btw how do I achieve the symmetrical bay window apartment in the screenshot? I got it mostly set up, but there's a single piece on the right side roof that I can't figure out how to connect.
For future content, can I suggest more suburban and industrial?
Can you put up a godot example? Not sure how to compose the tileset
Hi, i bought this awesome pack to use it on my RPG Maker MZ project, but i'm encounting some difficoulties, is there a guide or something like it that i can read to set up those tiles to make a full tileset (to build the city with the RPG Maker map creating system)
Please add more animals and motocycle, I love this package
Hi, Limezu. Thank you for awesome and accessible asset packs. This is a road I made for my game. Love it.
Looks lovely, Please tell me about your game.
Hi, LimeZu
Is there any chance that we might see some industrial buildings & related assets in the future?
In any case, thank you for all of your hard work on this!
Please adapt interiors and exteriors for rpg maker mz, at the moment tilesets are not usable.
You deserve to know that you're highly appreciated and such a talented artist. Thank you for sharing your talent!
Incredible assortment of sprites. So much here.
You and Kenney are legit inspirations, I want to be prolific like you are but in a different category of assets, less sprites/pixel art and more like realistic 3d and texture art.
Not my niche, I do 3d stuff, but you are excellent in your category. I can see it, it's obvious.
Great job 👏
Matt H, Matthornb.itch.io
Hi! I've just bought your pack, they're amazing! By any chance can you make some dilapidated version of the city buildings? That would be even greater!
Hi! I've just purchased the pack, it's amazing, thank you. I miss the animated completed assets for the other cars. Right now there's only for the classic car. Are you going to update the pack with complete assets for the other cars?
To be more specific, I'm talking about the steering animation. From up to left, right to down etc...
Thanks Mega! <3 Yeah the new cars currently don't have the steering animation cause from the community feedback I understood it was hard to implement for many, but I'll take that into account since I honestly think that'd be cool ahahah
yeah, it's a bit difficult to implement, so that I would do only in a later phase of development I am looking to build a city demo with cars all around the map.