94th update: Metropolis 13/?
update v11.7
The "Metropolis" update serie will include tons of new buildings and elements for your city, with the goal to supply a complete and realistic city tileset
- Completed 1 ground floor, 1 intermediate floor and 2 roofs
- Added a roof entrance you can place on any flat roof
- Added the palette file to the main folder
How do they work?
-- the ground floor features shops and various classic entrances
-- The floors above are stackable, they feature windows and balconies
-- The roof features various roof styles and elements to place on it
the palette is generic and recolors of each floor will be added in the end
See you and happy game-making! :)
Files
Modern_Exteriors_v11.7.zip 36 MB
Sep 21, 2022
Get Modern exteriors - RPG Tileset [16X16]
Modern exteriors - RPG Tileset [16X16]
16x16 tilesets for your top-down game
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Comments
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Thank you so much for taking modularity to the next level with this group of updates ! You are making me one very very happy customer 😁
This is the way to innovate the game asset scene, and that's one of my ultimate goals! I still have a long way ahead to learn and improve my "modular" skills, but I'm 100% on it! <3
guess it's time to go back to wave function collapse =-=
damn, sounds like something to iterate stuff (??)
Fantastic :)
Also, I confirm that 48px complete tileset is fixed, thanks!
Fellow Godot user <3
Yeah I'm switching my C# project from Godot 3 to Godot 4 beta. I'm still learning Godot, so there are plenty of work.
Are you familiar with Godot? Did you try v4?
Haven’t given the beta a go yet. I’m fairly familiar with the engine but still learning of course. Working on some multiplayer things with these assets
You are welcome! Let me know if you find other issues! <3